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 [Training] To Catch A Thief [March 24th 2014 - March 31st 2014]

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Join date : 2012-09-24
Posts : 2816

PostSubject: [Training] To Catch A Thief [March 24th 2014 - March 31st 2014]    Sat Mar 22, 2014 6:00 am

How Do Training Events Work?
The 'Training' section of the game is the main focus for this event. Once the event begins, during training, you can encounter a boss and choose to fight it. It starts at level 1 and each time you defeat it increase its level by 1. The increase in level will make the boss have more health.

In a boss battle, you can deploy 1 of your unit and 3 of your allies. You can only deploy your allies once; if you would like to deploy them again you will need to "Request Assistance" and your allies have to send an assist to you.

If you fail against a boss you can fight them again but it requires 50 TP (training points). You can fight the bosses as many times so long as you have the TP. If they send you an assist, you will then be able to deploy them again. Sending an assist cost 1 TP. (Take note the BT points and the shards gained usually depend on the duration of the event)

You allies can also send you Knight Sticks, which does two things. It will reward the sender of the Stick, BT and an amount of Vital Clues. The second is that the next boss you encounter will have slightly lower HP as the spikes can attack them.

Fighting a boss again cost 50 TP. Their health will be reduced by the amount you dealt them the last time you encountered them.

If you fail and do not choose to fight them again, after 30 minutes (Only for Normal bosses) they will flee. If they flee this way, the next time you encounter them, their level will be reduced by 1-3 levels.

Other bosses like D.Gray, Devil (in this event) and Anne is different than the normal bosses.

For special bosses(e.g. Lilith), they will take 3 hours to flee, meaning you only can request assistance 2 times maximum unless you use a potion so be prepared!

If you defeat the boss, you are rewarded with 40k+ exp (with no allies deployed) and 65k exp (with 6 allies deployed) and an event item that can be accumulated to unlock prizes(Vital Clues). Different bosses give different amounts. The higher the level of the boss, the larger amount of Vital Clues that can be earned.

Once you have accumulated a certain amount you can go to the "Reward" tab and click collect prize. Your Vital Clues will not disappear and will continue to accumulate. You can also sometimes collect event items in treasure chests. (note in the Emerald Showdown and the events so on, you couldn't get them from chests)

Fever Time
You may encounter fever time during training and during this time all bosses will give you an increased BT/Shards and the probability of running into rarer bosses increases. It lasts roughly around 5 minutes.

Event Units

Event units from the packs below will give bonus BT points.

Season 19 Step Up Pack Units

-8* Diana
-7* Perchta
-6* Gungir
-5* Azoth, Mjollnir
-4* Cupid, Shichishitou

Season 15 Dream Pack Units

-7* Luda
-6* Izumo
-5* Leila
-4* Irma, Sprite

Fusion Packs

-7* Ganymede


Event Items

A Stick(Or a Similar Item) gains you 7000 BT and 3000 Vital Clues.

Arrest Warrants(Or a Similar Item): It allows you to deploy five units when used. It cannot be traded
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Join date : 2012-09-24
Posts : 2816

PostSubject: Winners   Wed Apr 02, 2014 6:42 am


What are you looking at? Razz

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[Training] To Catch A Thief [March 24th 2014 - March 31st 2014]
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