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 Is it worth continuing

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carloti94



Join date : 2013-09-11
Posts : 52

PostSubject: Is it worth continuing    Fri Dec 13, 2013 7:01 pm

I've been playing Fantasica for almost a year now. I 'm not proud to admit that I have spent a bit
of cash on getting a few good cards. By now I have experienced every event type at least 2 or 3 times unless they come up with any new ones.

Over the summer I played a lot and even managed to rank in the 1000s for a few events ( for a mostly free player who dose not live in the primery time zone of the game and have iffy internet connection at time i'd consider that not bad) I'm under no illusion of ever being able to rank higher then that. Since starting back at uni in September I've managed to break my addiction to the game that I developed over the summer because I simply did not have the time too keep up any more.

I've kept playing as and when I can but since i've already finished all the quests and training except for the once in a while when they relise a new one, which are easily compleated with my 5* and 6* units.

Is there much point me continuing to play with chances of ever reaching 7* slim to remote and the events becoming painfully repetitive save those few I paticually like?
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equals399
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Join date : 2013-06-21
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PostSubject: Re: Is it worth continuing    Fri Dec 13, 2013 8:15 pm

I find myself asking the same question as well.

As with any game with progressive elements, what keeping players playing is the ability to progress (ie, create a better team for an event, attain more cards, rank higher etc). I've been playing since the beginning of the year, and given the whole grinding to rank/spending to rank thing a go. And one thing that kept me going was the desire to acquire and construct a nice 6* GB and Colo team to compete with.

However as of late, everything's become a bit of a drag. And this largely stems from the fact that the effort that goes into ranking and acquiring cards is no longer justified by the value and satisfaction it provides.
Why spend time leveling a card to MLB when you can easily trade for one?
Why spend time and money ranking for an event when the reward card is less than what you spent?
Why spend all sorts of time trading, creating a better GB team, when it's rendered mostly useless against cannon spamming?
Why grind for a card at all when it's value post event is just going to continually depreciate as more and more cards are released?
Not to mention monster defense, which acted as a spare resource dump is now made even more tedious as ever with everyone and their mum running around with 6* teams, rendering a lot of previously heavily invested 5* defenses completely outdated. Which reminds me, where is my dragon event? >:[

That coupled with repetitive events back to back, and the fact that I'm suddenly a lot busier than I was IRL means I can no longer derive as much fun as I had in this game that I once had. The allure of one day pulling a 7* from packs is still there, but certainly not enough for me to invest heavily into a repetitive time consuming event. And it's just a vicious loop.

So I would love to answer your question, but frankly, I'm not sure of the answer myself.
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Amasuro
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Join date : 2013-03-09
Posts : 487

PostSubject: Re: Is it worth continuing    Fri Dec 13, 2013 11:11 pm

For me, the reasons why I'm still playing are:

1. I don't want the money I've spent on this game to go to waste. I've racked up...quite a bit in the year that I've played this, and it doesn't feel right to just leave knowing how much I've spent.
2. My friend from real life still plays this game, meaning I have someone to talk to and compete with. Also, he just pulled a 7* with $10 dollars, so now I need to work for my own 7* so I don't get called a scrub for the rest of my life.
3. I have a goal. Before, it was to get Alsiel (took 8 months for that 1050TE, but it was so worth it). Now, its to get a 7*.
4. Guild wars (Yes, I still like Guild wars even after SS dragged it through the mud)

Even then, I'll probably afk for 2 events in a row before I'll grind the third event, so I don't actually play as much.
equals399 wrote:
Why grind for a card at all when it's value post event is just going to continually depreciate as more and more cards are released?
I grind for a card because its fun. If I'm free for the week and haven't grinded the last few events, I'll grind for the 6* for fun (no, I'm not crazy). Its a great feeling to earn the card without spending, even if you then realize the card is pretty much useless.
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UkyoSonoda
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Join date : 2013-09-20
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PostSubject: Re: Is it worth continuing    Sat Dec 14, 2013 12:33 am

Sometimes a decrease in enjoyment of a game is caused by a slow personal shift in objectives or focus on the game and just stepping back and reflecting on why it doesn't seem as enjoyable as it used to can resolve the issue. One of the prime examples on many games is simply players getting over competitive in the game which causes changes or instances that occur in the game to have a far greater detrimental feeling in continuing to play it.
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bluerexx
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Join date : 2013-07-23
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PostSubject: Re: Is it worth continuing    Sat Dec 14, 2013 1:49 am

I have run into sort of a wall as well.

The 7s are too expensive for me, and I already have a core team....so there isn't much to build upon.

So I am much more casual now than before. What keeps me going is the people that I met on Fanta, some of them are a blast to hang out with.
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Queen-Jessisia



Join date : 2013-10-26
Posts : 10

PostSubject: Re: Is it worth continuing    Sat Dec 14, 2013 9:51 am

I feel your pain. At this point I'm playing the game out of sheer habit.

It's also not helping that it's boring, tedious event after boring, tedious event. I'm tired of drooling over cool looking events on the Japanese site only to have those events constantly skipped over in favor of yet ANOTHER panel event, yet ANOTHER gifting event. Does anyone even enjoy those?

I don't know, I'll keep logging in every day, but I certainly play it less and less all the time.
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AzakaZero
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Join date : 2013-07-12
Posts : 707

PostSubject: Re: Is it worth continuing    Sat Dec 14, 2013 3:29 pm

Why am I still playing?

* I want to rank once, I'm saving up te(p) and pots(p) and plan to burn it all on one event, get a good ranking reward. As a moderate spender I've never done that and since so much in this game is about ranking I want to do it too.

* I'm still hoping that we'll get the new event types, raising and maze, I'm also foolishly hoping for other new stuff to come. The game has so much potential (which is constantly squandered in the name of profit).

* Guild wars. I f-ing love guild wars, me and my team may not be the top dogs but we have so much fun together.

Why do I consider quitting?

* Time investment. I'm an adult with a family and a job, this game's no-life design is simply bad for me.

* Collecting units has less and less meaning, as mentioned by others above. I collect units based on utility, so if I have no use for it I don't want it.

* I have objections against some of fanta's artwork, I don't want to see children dressed in skimpy clothing, it offends me. Eclipse really crossed the line in my opinion and while I haven't quit because of it I haven't spent any money either. Right now I'm thinking Moba will not see any more purchases from me. But this is probably a topic for another thread.
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kalivon



Join date : 2013-05-07
Posts : 46

PostSubject: Re: Is it worth continuing    Sun Dec 15, 2013 7:11 am

I decided to myself that before i quit fanta I would rank up in at least 2 events. Those events have come and gone and I have got the few 7*s that I really aimed for via ranking. Now that I've achieved all that I've wanted to achieve, I've come to realise that Fantasica isn't really a game. It's just an addiction.

The thing that really drove me to spend big was the HUGE desire to get that special card with the art and the stats that everyone else wanted. But once you get that 7* and you mlb it, you realise that the card you worked so hard for is just a bunch of pixels with numerical values attached to it as 'stats'. When that realisation dawned on me, IMO I lost alot of motivation for playing the game further. It just wasn't as 'fun' as I thought it would be once I got those 'oh so amazing!' 7*s.

If you think about it, you don't really get to USE those powerful 7* cards for quests anymore since there's always another card that needs the exp to level. You set it as a lead so that your allies can use it and raise your epeen. Regular training doesn't need a 7*. Outside of ranking in MORE money grubbing events, where's the value added gameplay that you get for getting a 7*? Maybe Pvp? That mode is almost an unfinished afterthought. THERE'S NO ADDITIONAL GAMEPLAY BENEFIT OUTSIDE OF EVENTS ONCE YOU GET THAT 7*!!!!!!

For awhile I thought maybe I just needed a different goal. So I tried to build up my kickass arena/guild team. I've got my team now, but guess what? Every event seems to add a completely new and MORE awesome arena unit to the game rendering your hard earned specialised 15dc unit (Isis, Gust, Nina, Folim etc etc) obsolete and out of date. Currently Vert is number 1 for 15dc units but her time in the sun won't last forever with the speed at which Fanta is cranking out new units/events.

So, I don't enjoy Fanta anymore, but I can't abandon it completely because of how much I've invested into it already. I'm completely casual now and intend to stay that way. Fanta has it's hooks in me but they won't be hooking my wallet anymore LOL. If I want enjoyable gameplay that isn't designed to prey on my OCD, then I have a PC, 3DS and Vita for that.

However, it still boggles my mind just how deep Fanta has sunk their hooks into those consistent toprankers. After finding out first hand how much effort goes into ranking for 7*s you quickly realise that those people have a crazy addiction problem.
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Queen-Jessisia



Join date : 2013-10-26
Posts : 10

PostSubject: Re: Is it worth continuing    Sun Dec 15, 2013 3:06 pm

Well, according to the wiki the next event's a panel, probably followed by a gifting event, juuuust like I complained about. Wow. Just wow. Why do I play this game again?
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lucentSwallowtail
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Join date : 2013-08-05
Posts : 328

PostSubject: Re: Is it worth continuing    Sun Dec 15, 2013 9:45 pm

AzakaZero wrote:
Why am I still playing?
* I have objections against some of fanta's artwork, I don't want to see children dressed in skimpy clothing, it offends me. Eclipse really crossed the line in my opinion and while I haven't quit because of it I haven't spent any money either. Right now I'm thinking Moba will not see any more purchases from me. But this is probably a topic for another thread.

I was severely disappointed (and disgusted) when her late release did not come with censorship (not that I'd ever have a chance of getting 29 wins in a Guild War event). But you're probably right, Moba's censorship choices are probably a topic for another thread (that would probably garner a lot of ranting from me).

Anyway, back to the topic:

I think everyone should critically evaluate the costs and benefits of any action for them. Specifically, the opportunity costs. What could you do with the money and/or time that you spend on Fantasica? Would these alternatives make you happier? Of course, these calculations are difficult when you're addicted to the game, but that's something that should be evaluated as well. (Disclaimer: I'm using the objective "you." I don't claim to know anything about anyone's individual situation ^^)
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DavyCrane



Join date : 2012-11-15
Posts : 23

PostSubject: Re: Is it worth continuing    Sun Dec 15, 2013 9:59 pm

So much I can relate to in this thread. I'm in a similar situation where I want to quit but feel like I can't.

I remember buying my first 6* last year for like 300 te, but now looking at the inflated cost of 7*s, I feel like I've topped out unless I want to buy more art on my phone. This game really is an addict's disaster; everything is designed to appeal to compulsion.

The rare card feed shows you everyone that scores "good" cards, but you don't see how much they spent, nor how many other cps are bought that gave the buyer nothing. I spent more money on Guild Battle than the prizes I will be getting are worth (if measuring on a te/pot=$1 conversion) and pulled nothing decent... so why, if I am intent on playing/collecting, did I not just spend the money on te, sit out the event, then buy the cards from people who made this mistake?

The fact is, like most "collectible card" apps, skill is nothing compared to how much money and time one is willing to spend. Ranks are bought, in a way, and the corresponding rewards are additional compensation for being top spenders. Aside from very rare occurrences of players pulling 7*s with low purchases, one needs to sink thousands to get top cards. You might think you'll get lucky... but you won't.

Really this game seems to work best for two types of players: first, players who are okay with little to no return and are able to very slowly build as a free player, and second, players who are willing to spend exorbitantly if this is a primary leisure activity to divert expendable income. The large numbers of casual to mid-range pack spenders are the ones who get the lowest return. If you examine the converted value of your pack pulls, a vast majority of the time, it is not near what you spent, nor are the rewards which you can achieve with your 4 or 5* event cards blah blah blah. There is no loyalty reward for having spent a lot over an amount of time. You do not accumulate each failed step up pull until one day you are guaranteed to get a 6* or 7*.

This game is out to get you. You only need to look at things like pairings in guild battle: your triple digit ranked guild could face a top 10 because you have the same win rate. Or how it is impossible to reach point goals in training events without burning pots even if you play around the clock. Why is the difference in cost of 7* to 6* so much greater than 6* to 5* last year? Is it because they lowered the pull rate of the highest * cards?

I feel like this is a game that abuses you in a lot of ways, and the problem is, that even once you realize it, you're often too deep in to give up that bone they throw you every once in a while.
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Blargod
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Join date : 2012-09-29
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PostSubject: Re: Is it worth continuing    Sun Dec 15, 2013 11:10 pm

Take a break from the game for a week or so. Ask yourself if you feel like returning back and evaluate how much time and/or money you've saved. I think this is the only way of breaking that habit of playing Fantasica when it's no longer fun.
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Tattycoram
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Join date : 2013-01-20
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PostSubject: Re: Is it worth continuing    Mon Dec 16, 2013 12:37 pm

I don't exactly want to revive this ancient thread, but those of you posting here might be interested in viewing the poll results and some of the great discussion in this thread on same topic:

http://www.fantasicaunofficial.com/t8545-what-makes-you-consider-quitting
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Blargod
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Posts : 592

PostSubject: Re: Is it worth continuing    Mon Dec 16, 2013 1:45 pm

I wouldn't be surprised if more than half of those that voted on the thread already quit the game. Mobage and Silicon Studios can afford people leaving the game since they're after for the big whales anyway.
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xfalconhunterx
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Join date : 2013-07-31
Posts : 428

PostSubject: Re: Is it worth continuing    Wed Dec 18, 2013 7:41 am

If you're burning out, devote at least 10-15 min a day to logging in and performing your daily actions (roulette, send brave, free card pack, Hero points.)

After that, any participation is up to you. Rewards from doing just those things as well as saving event items for an event you're serious about can actually work, now. If you participate in ongoing events, even passively (maybe 20 min of work a day,) you can amass small, valuable goods (goddesses, tradeable pots/TE) and can eventually bank a decent amount to trade with.
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aznktv



Join date : 2013-11-20
Posts : 25

PostSubject: Re: Is it worth continuing    Thu Dec 19, 2013 12:49 pm

Amasuro wrote:
For me, the reasons why I'm still playing are:
I grind for a card because its fun. If I'm free for the week and haven't grinded the last few events, I'll grind for the 6* for fun (no, I'm not crazy). Its a great feeling to earn the card without spending, even if you then realize the card is pretty much useless.

How exactly do you even grind for a card? As a newer player, introduced to this shotty fanta economy, I feel like making any currency now is impossible compared to back then. I grind to make feeders. But no one even buys them. And the price of 4* feeders is supposedly going to drop to 3 te per set which is bull. I think the situation differs between veterans and newbs. Where you guys are, is where I will never be.
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Ghost_Star
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Join date : 2012-10-02
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PostSubject: Re: Is it worth continuing    Thu Dec 19, 2013 2:19 pm

aznktv wrote:
Amasuro wrote:
For me, the reasons why I'm still playing are:
I grind for a card because its fun. If I'm free for the week and haven't grinded the last few events, I'll grind for the 6* for fun (no, I'm not crazy). Its a great feeling to earn the card without spending, even if you then realize the card is pretty much useless.

How exactly do you even grind for a card? As a newer player, introduced to this shotty fanta economy, I feel like making any currency now is impossible compared to back then. I grind to make feeders. But no one even buys them. And the price of 4* feeders is supposedly going to drop to 3 te per set which is bull. I think the situation differs between veterans and newbs. Where you guys are, is where I will never be.

and how new are you? i've played since release and my first 6* i got with highly desirable 4/5* cards i'd been saving for over a year, yes, i played, and play everyday for a year before i got my first 6*. nothing has changed, including the amount of qq that new players bring to the table. in fact in the, what 5 months since 1 year, i've been able to grind out 11 6*'s, bringing my total to 15-17'ish, i've lost count, with the same amount of playing so i'd have to say its much easier now to get a 6*.

to grind for a card, read up on upcoming events in the jp wiki, use google translate. pick an event that you know and understand the best way to squeeze out dem bt, ie colo/training/ga/whatever. know what you'll need and prepare. stock up on te(p) or pots (p), as of now i have 150 te(p) and 200 pots(p) im currently saving up a goal of over 1,000 to get bt 7*. I know as a fact that an account that was started 2 weeks ago and has only logged on for daily logon bonuses and not actually played on should have 30 te (p) 3 tradeable and 40 pots, 4 tradeable..... yes, you'll need to trade for a event 4* at the least and burn your stock pile of (p)'s but that should be easy, my 2 week old account can afford several event 4*'s.

and srsly, 2 free 6*s, in the past month, JUST FOR LOGGING IN

on a personal note, i've taken the last 10'ish events and just logged on a few times a day to get my daily, easy bt rewards, assist allies and will probably keep doing this until i've saved enough to grind out a 7* or rank in the top 25... although the last GA i was basically on for the 3 battles i could make and that was it.
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tzerherman
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Join date : 2012-09-11
Posts : 277

PostSubject: Re: Is it worth continuing    Fri Dec 20, 2013 5:58 am

To me, it seems like a lot of people are overlooking the trading aspect of the game. Sure, i agree with you that the economy of fanta is getting shiiter by the day, but for a free player you have to adapt and learn how to read the market properly. The thing that made me addicted to fanta isnt ranking, isnt the cards, but TRADING. it just feels so good seeing your fortune grow day by day. Ive played since the release of the game, and spent 0 cents on this game, yet ive currently got 3 7*s and lots of 6*s. I dont mean to brag or rub it in anyones face, but just trying to prove that even a free player can get those 7*s as well. Heck, ive even quitted october last year and came back around may this year! So if i can do it, why cant you? Having a goal definitely helped as well. Aim for a 7* you like a lot, and work your way to it.
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Blargod
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PostSubject: Re: Is it worth continuing    Fri Dec 20, 2013 12:14 pm

Well to be fair, not everyone likes to play the flipping game of the trading aspect of this game. Your case is probably the exception rather than the norm of what most people want from this game. I mean really, how many people that posted here a year ago are still active in the game?
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lucentSwallowtail
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PostSubject: Re: Is it worth continuing    Sat Dec 21, 2013 9:44 am

Ghost_Star quote:
 

^This is how I approach it.  Again, I think it's about managing expectations (but I think that's the behavioral economist wannabe in me).  When I first installed and played the game, I got caught up in wanting things quickly and spent money for card pulls--bad idea imho.  Then I started reading the forums and got an idea of what is possible on what kinds of budgets.  I'm personally someone who would rather spend money on nice food/restaurants (and sometimes makeup, clothes, and shoes), so I've decided that Fantasica will take up little to none of my recreational/shopping budget.  As a not-so-newish-but-still-learning player, I've also decided that bx65 is my idol, and I look up to this player to keep myself from spending (also a traded-and-stockpiled-to-be-a-free-7*-owner).  ^.^


Last edited by lucentSwallowtail on Sat Dec 21, 2013 9:46 am; edited 2 times in total (Reason for editing : put quote in spoiler mode for space)
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Shinrasoldier
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PostSubject: Re: Is it worth continuing    Mon Dec 23, 2013 10:51 am

I'm in the same boat as most of you. I probably haven't spent nearly as much as most players, but enough to keep me coming back as I hate wasting money. My goal at this moment is to get my dream card which is 7* Lana. Considering I only have 200 or so TE/Pots saved up from trades, I have a long way to go. I don't foresee getting her for some time considering the state of the market. It's pretty amazing that just a year ago, 6*'s were in high demand and now I'm pricing some at only 25 TE/Pots.

My biggest gripe is the lack of involvement on Silicon Studio's part. When I go over to other games I play such as Castle Age and see community managers who are engaged with the players, I often wonder why companies like SS are so disinterested. I've written to SS regarding this, but they simply tell me to talk to Mobage, while Mobage points me back to SS.

Fanta is an incredible game, but you can certainly tell that the game developer doesn't really care about the players or game development. I don't think you can really boycott either as SS would simply shut down Fanta and open a new cash cow game.
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