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 Guild Battle team mechanic explination?

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Antichaos



Join date : 2013-03-31
Posts : 10

PostSubject: Guild Battle team mechanic explination?   Thu Dec 05, 2013 7:42 pm

I was wondering if anyone knows how the order in which units defend in guild battles is decided? Is it decided by where they're placed in your deployment tab, or is it decided by attack speed/range/melee/range/mag?

If anyone could inform me of this, or where i could find this info, it'd be appreciated!
Thanks
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UkyoSonoda
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Join date : 2013-09-20
Posts : 762

PostSubject: Re: Guild Battle team mechanic explination?   Thu Dec 05, 2013 8:25 pm

Units you deploy are arranged in order by 2 factors. 1 is the range of the unit. Shorter range units get hit first. In the event of a tie on unit range it goes by order the unit was placed on the roster which I think is ordered like so.
1|6
2|7
3|8
4|9
5|10
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Antichaos



Join date : 2013-03-31
Posts : 10

PostSubject: Re: Guild Battle team mechanic explination?   Sun Dec 08, 2013 3:49 pm

Thanks for the info, that helps Smile

So basically

if I were to go, say,

[1]Baja1 [6] Baja2
[2]Eury
[3] (200 range)
[4] (200 range)
[5] (200 range)

would the queue go:
Bajardo1 is attacked first, followed by eury in the first match. When the second bajardo gets subbed in for second match, would eury be attacked first because of position or would bajardo 2 be attacked instead because of the range difference?
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UkyoSonoda
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Join date : 2013-09-20
Posts : 762

PostSubject: Re: Guild Battle team mechanic explination?   Mon Dec 09, 2013 3:30 am

Range preceeds unit order. So whoever has the shortest range will always get hit first. The lineup order only comes into play when multiple units share the same range.
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Antichaos



Join date : 2013-03-31
Posts : 10

PostSubject: Re: Guild Battle team mechanic explination?   Tue Dec 10, 2013 1:00 am

Thanks for the info, that helps Smile
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Spacebug
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Join date : 2013-09-23
Posts : 622

PostSubject: Re: Guild Battle team mechanic explination?   Tue Dec 10, 2013 5:32 am

Thanks for the valuable information! I was under the assumption that units get hit in the order of Melee, Magic and Missile, but it's just that their range goes from short to long.
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PostSubject: Re: Guild Battle team mechanic explination?   Today at 7:27 pm

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